1944: The Battle of the Bulge | Full 760MB
What began with PC real-time tactical Desert Rats vs. Afrika Korps, and continued with D-Day, is to be concluded with 1944: Battle of the Bulge.
This third in the series uses Digital Reality's acclaimed RTS engine, which has consistently delivered explosive gameplay coupled with historical accuracy. 1944: Battle of the Bulge covers 20 new singleplayer missions, featuring battles playable from either side of the war. The level maps have been designed with historical accuracy in mind, and created from authentic strategic maps, geographic information and images from the battles themselves. Official records of the war have been consulted closely to ensure that the 10 multiplayer maps are utterly accurate and further extend the game's longevity.
On December 16, 1944, the German Army launched its last great counter - offensive of World War II. The Battle of the Bulge was meant to be Hitler's "last stand" in order to break apart and defeat the Allied forces. Hitler believed the bond was weak between the British, the US, and Russia. Hitler thought that he had enough troops left to launch a surprise attack on the Western Front through the thinly held line in the Belgian Ardennes Forest. He also believed that factors such as bad weather, bad terrain, and the Christmas holiday would help him to catch the Allies by surprise. The Allies regarded the Ardennes as unsuitable for an attack, even though, four years earlier, the German Blitzkrieg (Lightning War) had shattered the Allied front which led to France's surrender.
Resized to 82% (was 830 x 671) - Click image to enlarge
Resized to 73% (was 933 x 551) - Click image to enlarge
Operating systems Windows Me, Windows 98, Windows 2000, Windows XP Additional requirements Windows 98/Me/2000/XP, 1GHz CPU, 32MB DirectX 9-compatible video card, 256MB RAM, 500MB disk space
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